National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Interactive technology in education
Svobodová, Kristýna ; Lapeš, Jakub (advisor) ; Tocháček, Daniel (referee)
The bachelor's thesis is devoted to various types of interactive technologies and their integration into the educational process at the second level of elementary schools. The aim of the bachelor's thesis is to find out how teachers approach the use of interactive technologies in education at ordinary elementary schools. In the theoretical part, the reader is first introduced to the concept of interactive technology, then to selected types of interactive technologies that can be effectively used in elementary school teaching, and to their application in the classroom. At the end of this section, the theoretical basis for obtaining and creating didactic materials for interactive technologies is described. The practical part of the bachelor thesis is focused on the use of interactive technologies in education at the second level of elementary schools. At the end of the theses, the conclusions of the research, which was carried out by using a semi-structured interview with the principals and a questionnaire survey, whose respondents were teachers of second grade of elementary schools in Prague, are formulated. KEYWORDS Interactive technology, interactive board, didactic materials, elementary school, education
Learning objects for interactive systems at high school
Schoř, Vlastimil ; Lapeš, Jakub (advisor) ; Vaňková, Petra (referee)
This bachelor thesis deals with the issue of using interactive technologies in the high school environment. The thesis discusses both didactic and technical topics and describes current trends and technological possibilities. The differences of several types of interactive technologies used in different types of schools are also described here. The work discusses the possibilities of obtaining educational materials for teaching professional subjects and foreign languages, as well as the creation of teaching materials. It describes the possibilities of interactive whiteboards and displays as well as other technologies enabling an interactive way of teaching. The thesis evaluates practical teaching experiences and represents the use of these technologies by teachers based on information obtained through online questionnaire from several schools of various types. In the final part of the thesis are summarized knowledge and experiences gained from implementation of teaching materials for interactive methods used in teaching.
Learning objects for interactive systems at high school
Schoř, Vlastimil ; Lapeš, Jakub (advisor) ; Vaňková, Petra (referee)
This bachelor thesis deals with the issue of using interactive technologies in the high school environment. The thesis discusses both didactic and technical topics and describes current trends and technological possibilities. The differences of several types of interactive technologies used in different types of schools are also described here. The work depicts the possibilities of obtaining educational materials for teaching professional subjects and foreign languages, as well as the creation of teaching materials. It describes the possibilities of interactive whiteboards and displays or interactive projectors, as well as other technologies enabling an interactive way of teaching, such as HP Sprout Pro 3D scanners. The thesis evaluates practical teaching experiences and represents the use of these technologies by teachers based on information obtained through online questionnaire from several schools of various types. In the final part of the thesis are summarized knowledge and experiences gained from implementation of teaching materials for interactive methods used in teaching.
Interactive technologies for museums: analysis and possibilities of implementation with focus on enhancement visitors' motivation and engagement
Pachlová, Jaroslava ; Slussareff, Michaela (advisor) ; Wančová, Nina (referee)
This work focuses on interactive technology for museums and its influence on visitor experience. The theoretical part is aimed at museum context, museum education, and visitor behaviour. The concept of interactivity is defined and the importance of interactive technology for museums is analysed. Technologies and their implementations are described. In the chapter on interactive exhibits design, the process of planning, design principles and possible pitfalls are outlined. The purpose of the practical part is to evaluate and compare selected interactive installations. The M-Dimensions framework is used for this task

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